About this game

The student sits on the Reserve Bank of Australia's Monetary Policy Board. Each quarter the page looks like a newspaper: a headline, a short story and six figures. These are CPI inflation, underlying inflation, unemployment, GDP growth, wages growth and the Australian dollar. Charts show the three years so far. A staff forecast says where inflation and unemployment will be in a year if the rate stays where it is.

The student picks a change from −50 to +50 basis points, or holds, and sees what it does to the repayments on a $600,000 home loan. After they announce it, the minutes say whether policy is now contractionary, neutral or expansionary, and how the change reaches spending through cash flow, saving and investment, asset prices and the exchange rate.

Most of a change's effect arrives one to two years later, as the RBA describes. News arrives along the way. Some of it is a demand shock, such as China slowing or a spending boom, where cutting or raising helps both goals. Some is a supply shock, such as an oil price jump or floods, where inflation rises while jobs are lost and the board has to choose. Every game has at least one of each.

At the end the student gets a score out of 100 and charts of the three years. The game replays their three years without their first rate change and shows how much difference it made after a quarter, a year and two years. It also explains each shock and what they did about it. Same events again replays the same news, so students can try a different plan.

The economy is made up and much simpler than the real one. The real board meets eight times a year; in the game it meets once a quarter.

Students will

Curriculum links

Checked against the documents below in November 2026. It covers parts of each, not whole units.

The game doesn't cover unconventional tools such as bond buying, AD/AS or AE diagrams, or real RBA data. Senior classes can add those in the discussion.

Using it in class

Accessibility

Works with a keyboard and a screen reader. Each new quarter and each decision is read out, and the charts have text descriptions. Large buttons on a phone. Motion is turned off if the device asks for reduced motion.